Gods Of Egypt

Gods Of Egypt production took around 8 months. Attached are various shots with short description. In this particular film, concept images prepared during pre-production stage were not perfectly matched. Lot of development went into getting them to be approved by the client and the director as they kept searching for alternative looks.

VFX Supervisor – Andrew Hellen. Matte painters who participated with advice and support in creating of below matte shots : Gerhard Mozsi and Thorsten Rolle

Bek entering Tomb Of Anubis

Tomb Of Anubis: Ground extension, Sphinx paws design and texturing, dirt pass and matte paint on top of all rendered geometry

Tomb Of Anubis: Ground extension, Sphinx paws design and texturing, dirt pass and matte paint on top of all rendered geometry

Tomb Of Anubis approach – progress frame, I did all the matte-paint elements, over 30 cameras were used on ground projection as camera was traveling very long disctance

Sky and horizon line background matte paint unfortunately almost completely covered by dust in comp 

Library: Roots painted and projected on the back wall

Foreground platform and ceiling were matte painted on top of cg renders

January 10, 2017